Pre-patterns for designing embodied interactions in handheld augmented reality games

Researchers and game industry professionals are showing an increased interest in creating “embodied” game experiences through reality-based interfaces. Handheld AR (HAR) is a reality-based interface that renders digital objects onto a player’s perception of the physical world. HAR creates a hybrid space in which players can leverage their existing physical and social skills to interact with the game system and with each other

Authors: Xu, Y., Barba, E., Radu, I., Gandy, M., Shemaka, R., Schrank, B., … & Tseng, T.¬†

Publish Year : 2011

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