Passing the visual Turing test: The Meta’s story of their quest for visual realism in VR

In this research article from Meta’s RealityLabs, they discuss their efforts for passing Visual Turing Test, we think this article can be very insightful for you. According to their studies a Visual Turing Test should consider following elements:

  • “Varifocal” technology that provides correct depth of focus (versus a single fixed focus), thereby enabling clearer and more comfortable vision within arm’s length for extended periods of time
  • Resolution that approaches and ultimately exceeds 20/20 human vision
  • Distortion correction to help address optical aberrations, like color fringes around objects and image warping, that can be introduced by viewing optics
  • And high dynamic range (HDR) technology that expands the range of color, brightness, and contrast you can experience in VR

The article have explored many hardware aspects of designing VR HMDs and we think it can be very useful for researchers of this field.

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