Ethical Design Principles for Social VR

This list is curated from one of the IEEE standard reports and authored by Michelle Cortese and Jessica Outlaw in 2021 [ Link to Full Article ] References: [1]  M. Slater, D. Perez-Marcos, H. H. Ehrsson, and M. V. Sanchez-Vives, “Inducing illusory ownership of a virtual body,” Frontiers in Neuroscience. 2009, doi: 10.3389/neuro.01.029.2009. [2]  E.T. Hall, … Read moreEthical Design Principles for Social VR

Key Security Threats in the Metaverse

Disclaimer: I was chatting and sharing ideas with ChatGPT, and at the end, I asked ChatGPT to write an article. Although AI wrote it, the article covered essential topics. The Metaverse is a term used to describe a shared virtual world, typically created by a combination of augmented and virtual reality technologies. With the growing … Read moreKey Security Threats in the Metaverse

Brelyon Monitor

The Metaverse and Immersive technologies are commonly associated with headsets and holograms, but Brelyon, an MIT spin-off, is solving the problem of presenting large amounts of information differently. They claim to have created the first headset-free virtual display for gaming and enterprise applications.    According to Dr. Barrak Heshmat Dehkordi, the CEO of Brelyon, they developed a … Read moreBrelyon Monitor

Sense of Place in Virtual Heritage Environments

This paper is selected for curation in Metaverse Knowledge Center, because it presents elements of sense of place in immersive heritage environments and it can be used as a foundation for future studies about interaction and tourism in Metaverse. I. Ghani, A. Rafi and P. Woods, “Sense of place in immersive architectural virtual heritage environment,” 2016 … Read moreSense of Place in Virtual Heritage Environments

Passing the visual Turing test: The Meta’s story of their quest for visual realism in VR

In this research article from Meta’s RealityLabs, they discuss their efforts for passing Visual Turing Test, we think this article can be very insightful for you. According to their studies a Visual Turing Test should consider following elements: “Varifocal” technology that provides correct depth of focus (versus a single fixed focus), thereby enabling clearer and … Read morePassing the visual Turing test: The Meta’s story of their quest for visual realism in VR

OpenBCI and Varjo Join Forces to Bring Neurotechnology to Spatial Computing

OpenBCI, a Brooklyn-based neurotechnology company, announced today that it has partnered with Varjo, a company who makes professional-grade VR/XR, for the launch of Galea, OpenBCI’s eagerly anticipated new product. Galea is a hardware and software platform that merges next-generation brain-computer interface technology with head-mounted displays. Galea beta systems will come integrated with the Varjo Aero … Read moreOpenBCI and Varjo Join Forces to Bring Neurotechnology to Spatial Computing

7 Essential Ingredients of a Metaverse

In this Article, Liz Harkavy,  Eddy Lazzarin, and  Arianna Simpson present a model for understanding the Metaverse. We have curated this article in the Metaverse CHI knowledge center due to the fact that we believe it may provide academics and professionals with a useful basis for future work.  Here is the link to read the the … Read more7 Essential Ingredients of a Metaverse

AR allows us to express ourselves more fully

There is no doubt that Snap is one of the pioneers of Metaverse related technologies. Few days ago, they shared this video during the Fourth Annual Snap Partner Summit. The video shows great insights about the Metaverse’s future, regardless of the marketing considerations, and it can be used to spark a debate about the future of Human-Computer … Read moreAR allows us to express ourselves more fully

‘Metaversities’ to launch in the US this fall

Through VictoryXR, digital twin replica campuses will be created for each school to offer students, whether they attend on-campus or are studying remotely. In addition, each student will receive a Quest 2 VR headset for use during the course they are taking. Finally, courses will be synchronous, or multi-student, as if they were attending class … Read more‘Metaversities’ to launch in the US this fall

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